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2333 results found

  1. Parts from existing rockets

    Parts from rockets like the Space Shuttle with working cargo bay doors, Apollo, Soyuz, Mercury, Gemini, and so fourth. Also space station parts, small, large, and extra large solar panels which are retractable, solar radiators, and working fairings with different payloads.

    13 votes
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  2. Add a solar system builder.

    Add a feature where you can create your own solar system.

    85 votes
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  3. Ion Engines Battery Compartments and Super Capacitors

    1. Ion Engines. Ion Engines Would behave like normal engines except that they would draw power from Battery Compartments Super Capacitors and Nuclear Reactors. I have names in mind for them; Ion 12, Ion 42, Ion 120 and Ion 390.

    2. Battery Compartments. Battery Compartments would be for Ion Engines what Fuel Tanks are for Engines, only Rechargeable using Engines and/or Solar panels and/or Nuclear Reactors. However over time they become resistant to Recharging as well as holding less power, eventually becoming useless for the rest of that mission. This effect would be imperceptible when discharging or not in use but significantly…

    16 votes
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  4. Have a View of the ship in one corner whilst in map

    In map view you cannot see the status of the ship, ( ie which stages are still to go) so a small image of the current status of the ship during map view would be great.

    11 votes
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  5. Unlisted Forum Posts

    Hello, Nm here,

    I have had an idea for a while now, we should be able to have unlisted Forum posts, because that would come in handy for the Simplerockets Interplanetary Council and others companies as well. Please vote your support.

    Thanks, Nm

    20 votes
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  6. reallistic damage

    For example, if you collide a space module (spacecraft) with another space module (spacecraft), it will be dented, grated and these damages will cause the speed and direction parameters to be affected (with the damage, the spacecraft or space module starts to rotate or cause more friction than normal)

    67 votes
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  7. CERTAIN SR2 MULTIPLAYER

    It is concrete multiplayer description for SR2, then, sadly, wasn’t described by others yet.
    What should it be? In-game (not mode, because many players don’t check site and also IOS can’t have mods) cross-platform multiplayer with official and custom servers. For multiplayer we also need to add in-game mod list where you can switch on and off mods then you already have and of course button then would sent you to site like at SP. Also in this multiplayer you can only move - no building online (well, you wouldn’t leave server while building or changing spacecraft, but other players…

    3 votes
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  8. Rewind button!

    Uses could be for better landings, in air coupling (as in in-air refueling), close to the ground operations, low attack runs, strafing, or for testing purposes. Such an example would be from Forza 7, or other racing games like that, where you press Y to go backwards 5-10 seconds. I think it’s pretty simple to add, but will really help the game

    43 votes
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  9. Side boosters

    Side boosters like SpaceX dragon capsule. It can be helpful for landing on Mars or moons. And it should have powers like Real life, these engines should be able to be attached in side of command pods. or capsule. Example: when you land on Mars, it has thin atmosphere, so landing on it, it would be impossible with small engine with weaker thrust. So We need those engines. Small and strong. And I need it because of landing a rover. Like Curiosity landing.

    • Venus
    36 votes
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  10. Online universes where everyone can build

    You can create a smolar system that is shared publicly of with specific people so that they can interact with the same smolar system! This could go great with the planet building thing to have a shared universe for friendly teamwork or war between planets

    6 votes
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  11. Better realism

    The suspension is so hard. A giant car can run on a engine of 100hp. When you crash it just goes into pieces. Better environment like random gusts and winds. More hostile enymies. And majority of planes can take off in like...LESS THAN 100 FEET especially the stock bomber. Screens for like rc stuff. Helicopter parts like better gyro for hovering and yaw steadiness because if you yaw it just keeps on going. And why the heck is the ww2 ship so far off coast between the krakobloa and snow stone. And better water physics. Should also add gases so…

    8 votes
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  12. More customization on guns

    Ammo Type Sim: Explosive bullets
    - If explosive = true, allow the user to define an explosive radius (explosionRadius = number), where all parts in the radius receive some percentage of the round’s damage based on the distance from the point of detonation. Cannot damage parts behind another part.

    Ammo Type Sim: Proximity fuse
    - (Requires explosive = true)
    - If proximityFuse = true, Enable proximityDetonationRangeMin and proximityDetonationRangeMax for guns.

    Ammo Type Sim: Smart (guided) bullets
    - If smartAmmo = true, Enable lockTime, minRange, maxRange, maxHeadingAngleAdjustmentRate, maxVelocityAngleAdjustmentRate, and maxTargetingAngle for guns
    - Can be shaken off and can be distracted…

    1 vote
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  13. A Robotic Arm

    Could you add a robotic arm like the Canadarm? It could be handy for picking up things, hanging on to other shuttles, and repairing satellites.

    8 votes
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  14. Add alarms

    Simpleplanes needs alarms for when your plane is going down, Taking damage, Etc.

    3 votes
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  15. German GUI Translation

    I could translate the GUI of Simple Rockets2 into German, of course for free :) It would please me to contribute something to the game. Just write an email if you are interested.

    3 votes
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  16. Better tournament matching

    Match tournament brackets based on the game experience the players have -> new players start with other new players, etc.
    Read here for detailed explanation:
    https://www.simpleplanes.com/Forums/View/830488/More-fair-tournaments

    7 votes
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  17. Asteroid Sampling/Grabbing Instruments

    Since KSP is my favourite game, I'd think Asteroid Sampling/Grabbing Instruments would be a good idea as seen here: https://imgur.com/a/efawlvO (If the link isn't censored.)

    3 votes
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  18. Add a little personality and life

    SR2 gameplay and graphics are already pretty impressive, but there's currently nothing in the game that gives it any character or personality. It feels very... generic.

    It would be great to see some things that add some life and unique personality to the game (like the Kerbals and Kerbal culture do in KSP, though obviously you should do something original). You don't have to go overboard with it, just something to give the game a little flavor and character.

    3 votes
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    0 comments  ·  SimpleRockets2  ·  Admin →
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  19. Easy rendezvous (like a set target and suggested bur kind of thing)

    In the map, allow us to select a target like a station or the smoon and the game will give ou a direction to burn in to encounter the target.

    6 votes
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  20. SR2 for Android

    Everyone's we want simplerockets 2 for Android IOS and other mobiles

    2 votes
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