Jundroo Games
2296 results found
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25 votes
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Add a new island
This island would be a sort of Mexican themed island, with a city, Mayan pyramids, caves to fly in, and mountains. Jundroo has allready added a dessert, and artic island, but the artificial Sky Park City does not go well with the biome theme. Multiplayer won't happen, so I think this should be stock. I just want this.
25 votes -
Make customizable tutorials
I think it would be cool if in game, we could make interactive tutorials for our creations so we don't have to put the directions in the description. This would make the confusing builds less confusing, and you wouldn't have to memorize what you have to do to make the creation work. Do you think this is a good idea?
25 votes -
Gearboxes
I have an idea. The develelopers should work on putting fully customizable gearboxes, to use with car engines, so you can rotate parts at variable higher speeds, to use in helicopters, cars, boats, and even planes. The should have customizable gearing ratios, axis lengths. This should include angled gearboxes, differentials, and axles to connect gearboxes to parts, and rotating mounts., kinda like the drive train on a car. Anyways, I can think of many ways users could use this, in their inventive creations.
25 votes -
Fuel burn related to amount of horsepower of propeller engines
Currently in SP, no meter how much horsepower your propeller engine has, whether that be 10HP or 3000HP, the engine is gonna burn fuel at the same rate.
Fuel burn is higher with different engines, but if you use the same engine and adjust it’s horsepower, that’s not going to do anything to it’s fuel burn.
Please make the fuel burn of engines relative to the amount of horsepower an engine has.25 votes -
Please use default device keyboard
My device have a small screen and i'm pain.
16 votes -
Resizeable bomb (Bomb fuselage)
The game should have Bomb fuselage and cones with resizing and power settings, with them building custom bombs and warheads will be easier.
24 votes -
Double-tapping on another vessel to switch to it
During docking, this would be very useful. If you double tap on another vessel within range, you should be able to switch to it.
24 votes -
Make A Helicopter/VTOL Tutorial.
A VTOL and Heli tutorial that would teach you how to make VTOL Aircraft fly.
24 votes -
Parts for boats
Why we heve got ocean, but we haven't boats?
24 votes -
tank stuff
So we can test tank designs, tank guns, cannons, tracks, armor, etc.
23 votes -
RateOfChange attribute for funky trees
would have a number that rates the amount of change a data input goes through every second.
Say for instance its like: RateOfChange(PitchAngle)
what that would do is allow for pitch (as well as roll and yaw) to be stabilized but not just centered to the horizon. This would also allow for things like vertical speed indicators and G-counters and so on
23 votes -
Add cranes
They can grab ships and move them around the space station. Making moving things around easier.
15 votes -
Activator groups for control surfaces
So when you press G for gear you could have flaps deploy, etc.
22 votes -
simple ships
its kinda like simple planeS but instaed of planes you build ships
22 votes -
22 votes
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A cargo bay tool
You could make à fuselage block empty and adjust the thickness of the walls and chose where the opening Will be
22 votes -
Camera part zoom attribute in xml
A feature that would allow you to zoom in with the camera block using inputs. An example for an input could be "Activate1" or "Vtol" In xml you would be able to set the standard zoom "1" being 1x zoom/standard and 2 being 2x zoom. So if a camera had the max zoom of 2 you could use an input like Vtol to zoom in gradually up to 2x. An input like Activate1 would ofcourse just zoom it in automatially.
In summary, let cameras have a zoom in feature that has a max zoom in and the zoom would be…
22 votes -
More car engine properties, and parts.
I think it would be great if we can have car engine that have customisable properties like engine RPM and torque. A new part for engine, the transmision is also wonderful.
22 votes -
Saving blueprints to build files
Tired of changing blueprints and resizing then to be millimetre perfect?
With this feature you wouldn’t have to be!
This means that once you have the blueprint in place - you don’t need to worry about moving it again if you decide you want to work on another build.22 votes
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