Jundroo Games
2297 results found
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Add an on/off button for thrust
It may be that I'm just stupid, but after pressing the transition button and the next stage of rockets come on I quite often accidentally press the transition button again if I need to cut the rockets.
It would be really handy to have a cutoff button near the thrust slider, just to make it nice and clear.
15 votes -
Zepplins
Bring in a lighter than air block so that we could make zepplins.
21 votes -
Wind tunnel with smoke, pressure and lift Measurements
Add a wind tunnel with smoke and pressure option ( like wind tunnel app in the app store) so we can put our airplane model and test it before take it to the sky or even after a bad flight test to see what was wrong in the design
21 votes -
Prop Wash
So I fly RC planes as a hobby, and I really love it. I recently made a 3D plane that could hover right in front of me and I thought that was the coolest thing ever. I tried to re-create the plane in simpleplanes and I was unable to do it because airflow over surfaces is directly related to airspeed, and has no relation to whether air is being pushed on it by a propeller. I think it would be awesome if some sort of prop-wash was put in place. It could make air powered boats possible, or small propeller…
21 votes -
weaponName XML Tag
An XML tag that will change the name of the weapon in the targeting menu.
Useful for custom missiles or renaming.21 votes -
21 votes
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Damage...
I want to see more realistic damage. Not just when details just explode like in SimplePlanes. Details must rumple and get critical damage without detaching. You can make this feature only for PC. Sorry for misstakes i don't know english very good.
21 votes -
Display periapsis when on a hyperbolic trajectory
You're already displaying them when in orbit, it shouldn't be to hard for you and will permit more precise orbit injections.
15 votes -
The game to me is great but its almost to spherical. I was wondering if it was possible to release a sandbox mode that was infinitely flat i
The game to me is great but its almost to spherical. I was wondering if it was possible to release a sandbox mode that was infinitely flat in both direction. With this more ground base design could be testes. This leads me to believe adding some more parts for ground based vehicles would be an awesome addition. Firstly the ability to reliably create a closed shell with struts with all points attacked would be great, another could be engines to power different types of wheels. And if you felt like poring about 1.35 of your soul more into the game…
13 votes -
Jet blast
If you have something behind your engine it will be thrown away at ludicrous speeds (not faster than light speed), and if you have a jet engine inside of your fuselage, your aircraft will be obliterated.
20 votes -
To customize tire sidewalls.
Take an example of a buggy, it has huge wheels but small rims, we should be able to change the rims on the wheels.
20 votes -
An actual smoke trailer that can be resized and the smoke can be changed color
The reason is because smoke trailers using missiles have tendency to blow up in maneuvers for example i was recently flying Hyperloop's SU-30 and I tried to put smoke trailers on the wings and than using the thrust vectoring tried to do a cool trick while the smoke was on but the missiles just blew up in the G force so thats why we actual smoke trailers PS the change color part is just for show and would be cool
Here is the Sukhio
https://www.simpleplanes.com/a/blvS12/3D-Vectoring-Sukhoi-Su-3020 votes -
"Delay"
Have a thing in Part Proprties to add a delay it would be helpfull like instead of having diffrent detachers for diffrent times just put a delay lik group 1 activates it and it starts counting down to the preset time
20 votes -
Suggestions for SR2: 1: the abillity to use multiple command pods in rocket design 2: more realistic re-entry challenge
1: use multiple command pods in rocket design
2: more re-entry challenge
3: on-surface base components
4: floating components
5: chance for a mechanical (possibly repairable) breakdown, costing time to fixthank you :)
20 votes -
Please fix the drag model
If there's one problem we all hate, it's the drag model..
Despite trying our hardest to build perfectly symmetrical creations, the drag model always screws up their flight characteristics, putting tons of drag on one part and zero drag on the one directly opposite, despite being mirrored. This often forces us to make compromises for our builds, and we can't make them as good as we want to be because of this annoying bug.. Please fix this.
(I've been looking for help to fix my Wyndigo's asymmetrical flight, although I don't know if it's drag related or not)
20 votes -
Make advanced components customizable (Pods, engines, solar panels etc)
Essentialy im asking for pretty much everything to be made customizable in some way. This would hugely expand the possiblities of what you could make, and would make the game so much more interesting. My main criticism of KSP was that you are building from pre-made parts, rather than making your own parts, which hugely limits what you can do. Here are a few examples of what could be made customizable:
Engines
-Already suggested, so ill be brief. Adjustable nozzle geometry, aerospike customization, adjustable combustion chamber size and fuel air mix.Solar panels
Ability to have panels on both sides…20 votes -
Unlisted Forum Posts
Hello, Nm here,
I have had an idea for a while now, we should be able to have unlisted Forum posts, because that would come in handy for the Simplerockets Interplanetary Council and others companies as well. Please vote your support.
Thanks, Nm
20 votes -
Scramjets and Ramjets
I don't know about the rest of you, but I would love to soar through the skies at Mach 24.
19 votes -
tank parts!!!!
tracks, tank guns, tank turrets and tank engine!!!
19 votes -
Toggle - works as the activation group only activated directly by clicking on it.
To him, you can bind any object to activate .If it can help to create a more realistic cockpit and play will be much more interesting.
19 votes
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