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Jundroo Games

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  1. better sounds and effects

    my idea is to add things like a sound barrier cone and wing vapor (like SR2). and overall make the jet engine noise sound alot more like a real jet engine so in flyby mode you really feel like a foghter jet flew past you.

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    0 comments  ·  SimplePlanes  ·  Admin →
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  2. Personal Messaging

    This idea isn’t meant for the game but its website. May I suggest if we could message other fellow user more directional without tagging in comments. I hope devs and team could consider my idea. Thank you.

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  3. Stickers

    Idea: Add The Ability To Be Able To Add Stickers. In The Settings of a Sticker, You can Import an Image Or Select From Default Stickers, Like a Star, or the German Symbol. Thank You For Reading This. - Audiofile LMAO

    1 vote
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  4. 1 vote
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  5. Procedual Wings

    We need properly shaped wings which we can easily modify. The physics of the wings don’t have to change, just the looks. All you need to do is add the correct airfoil shape to the wing, and all the other bits can stay the same. Also VTOL input for control surfaces, and LandingGear Input too. Good day, and thank you.

    1 vote
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  6. Notching?

    Notching is the process of crossing a radar signature and being able to get rid of the lock by tricking the missile into thinking that the plane is just terrain speeding by, turning your apparent velocity to zero (what v2 is for).

    1 vote
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  7. Standardize Activation Groups!

    Countermeasures are activated by 1-8 but nothing else! canopies the same! why is everything else able to be FT AG'd, but not Countermeasures and Canopies?!

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  8. 1 vote
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  9. New tag

    Pls make an ornithopter tag I would greatly appreciate it.

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  10. magnet input settings to have a magnet repell from another magnet

    maybe to have real hovering vehicles or to push the magnets with an invisible force

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  11. low air at higher altitude to have vehicles stall in the air and to have a different engine that can help get a higher altitude

    like for realism have a plane stall at a high altitude very high altitude then when the plane falls below the high altitude the engine starts up again and they can try correcting them selvs to stabilize during flight in my opinion i think it would be a great addition

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  12. Simpleplanes 2 ai suggestions

    Have the ai Ai be able to use the defensive turret guns from player made creations If they are being attacked by the player or attacking Ai. They could use the turrets for defense against enemies and they could bomb targets.
    Make it possible for large squadrons of bambers or any plane that the player can spawn in and could change the amount per squadron.

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  13. He's pretty helpful.

    Make /u/Nassassin a mod for the subreddit, he is easily one of the most helpful people on the sub.

    Also turn on user flair!

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  14. 0 votes
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  15. SimpleTime Measuring

    1 SYear = 1.2 Months = 36.52 days
    1 SMonth = 3 days
    1 SDay = 2.4 hours
    1 SmHour = 6 minutes
    1 SMinute = 6 seconds
    1 Smecond = 100 ms
    To convert from Real Units to Small Units:
    You have to divide the amount you want by 0.1.
    For example:
    24 hours to SmHours = 24/0.1 = 240 SmHours.
    And from Small Units to Real Units, you divide the amount you want by 10:
    1 SmHour to Hour = 1/10 = 1 hour.

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    0 comments  ·  SimpleRockets  ·  Admin →
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  16. Hydrogen fuel cell

    A module that converts rocket fuel into electricity, and another that uses electricity to produce rocket fuel. Perhaps only if you're in atmo.

    Also an empty fuel tank. Launched empty intended to be fueled later.

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  17. Trade mode

    Ability to trade with some cities on planets and some space stations.

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  18. 0 votes
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  19. YOU SHOULD IMPLEMENT FINE TUNER IN SIMPLEPLANES

    YES YOU SHOULD(BUT THAT WITH SCALE TOOL)

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  20. Fix CPU usage when alt-tabbing

    When the user alt-tabs to Windows, cpu usage is still high. In this state my laptop is hitting its cpu delta-t's, around 105°C

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