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Jundroo Games

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  1. magnet input settings to have a magnet repell from another magnet

    maybe to have real hovering vehicles or to push the magnets with an invisible force

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    1 comment  ·  SimplePlanes  ·  Admin →
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  2. low air at higher altitude to have vehicles stall in the air and to have a different engine that can help get a higher altitude

    like for realism have a plane stall at a high altitude very high altitude then when the plane falls below the high altitude the engine starts up again and they can try correcting them selvs to stabilize during flight in my opinion i think it would be a great addition

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    1 comment  ·  SimplePlanes  ·  Admin →
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  3. Mobile mod support

    Could you bring back mod support for mobile platforms?

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    0 comments  ·  SimplePlanes  ·  Admin →
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  4. He's pretty helpful.

    Make /u/Nassassin a mod for the subreddit, he is easily one of the most helpful people on the sub.

    Also turn on user flair!

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  5. 0 votes
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  6. SimpleTime Measuring

    1 SYear = 1.2 Months = 36.52 days
    1 SMonth = 3 days
    1 SDay = 2.4 hours
    1 SmHour = 6 minutes
    1 SMinute = 6 seconds
    1 Smecond = 100 ms
    To convert from Real Units to Small Units:
    You have to divide the amount you want by 0.1.
    For example:
    24 hours to SmHours = 24/0.1 = 240 SmHours.
    And from Small Units to Real Units, you divide the amount you want by 10:
    1 SmHour to Hour = 1/10 = 1 hour.

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    0 comments  ·  SimpleRockets  ·  Admin →
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  7. Hydrogen fuel cell

    A module that converts rocket fuel into electricity, and another that uses electricity to produce rocket fuel. Perhaps only if you're in atmo.

    Also an empty fuel tank. Launched empty intended to be fueled later.

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    0 comments  ·  SimpleRockets  ·  Admin →
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  8. Trade mode

    Ability to trade with some cities on planets and some space stations.

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  9. 0 votes
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    0 comments  ·  SimpleRockets  ·  Admin →
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  10. YOU SHOULD IMPLEMENT FINE TUNER IN SIMPLEPLANES

    YES YOU SHOULD(BUT THAT WITH SCALE TOOL)

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  11. Fix CPU usage when alt-tabbing

    When the user alt-tabs to Windows, cpu usage is still high. In this state my laptop is hitting its cpu delta-t's, around 105°C

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  12. Add a drawing grid, multiview interface like in Maya and wireframe mode

    Since this game is not rly a game it should has these standard elements for CAD software

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  13. Make it so you can apply Occuls Rift

    My God That would be cool!

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  14. Realistic high altitudes sky

    No more cloud on high altitudes, dark sky on more than 100.000 fts, flame on the fuselage when drag the atmosphere more than mach 5, etc..

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  15. toggleInput

    I've already made a forum post about this,however I had no luck in contacting the devs,so I'll just put it here also as some kind of insurance :P

    Is there a command in the XML file which acts the same as Input,but works with a toggle system? I want to know this since I want to be able to extend and retract flaps/airbrakes on the push of a button.

    In case I wasn't clear enough,I will give an example:
    Let's say I put a airbrake from the gizmos under my wing to act as a flap.I go into the XML…

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  16. Chopper/helicopter/blade engines/gyroplane props/airfoils & ship sails

    If these parts were added more possibilities of aircraft could be built examples of this are gyroplanes & helicopters/paragliders & sailboats. This should be a option and all players are very unssatissfied about the lack of these parts

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  17. "Metallic" paint finish option

    We have flat, gloss, and semi gloss, but what if we had one that made it look like metal instead of just painted?

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  18. New rank

    We need more like so many golds and Platinum it is crazy

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  19. Make a city map/location with roads and buildings

    Please make a city map/location with roads and highways

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  20. Add sci-fi parts

    Lasers, ion engines, etc. Maybe even space thrusters. You know, the whole Star Wars stuff and all that.

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