Jundroo Games
2323 results found
-
Nuclear Thermal Rockets
They are actual technology, we just don't use them because if the rocket has a failure and explodes, radioactive matter is thrown in the atmosphere. But if built and used only in space they would be really viable.
Their efficiency would be higher, with higher exhaust speeds, and it would not need oxidizers. 2 fuels would be hydrogen deuteride (HD), for high efficiency, and methane (CH4) for higher thrust (methane NTRs would be the engines with higher thrust in the game. They would need large radiators to dissipate the heat from the fission reaction.
Due to it's life-threatening nature, they…4 votes -
Engines
Why don't you guys make more rocket engines with different amount of fuel, how strong is it... like this cool one, the engine accelerates ions using electrostatic forces (just an idea). Little more of suggesting: add good engines sound to it. ;)
4 votes -
Maybe add customization options for guns more features, read for more info
Maybe adding customization for belt(IE individual rounds), and what order they fire, fire rate, how much damage what shells do, speed, spread, tracer color(or no tracer), and a converge distance. I feel like at least some of us would like to have more customize-able guns, if we had features like that better quality builds(and some Over-powered builds), would be easier to make. round types with HE we should be able to customize radius, and penetration(same with frag types), and have that damage a separate damage, different MMs of rounds, I know it's a lot but I believe in the Simple…
4 votes -
Make mobile edition
I think users should have a iOS version of simplerockets2
4 votes -
Add custom fuel types
What i mean is that yo can chose solid/liquid the weight and how much thrust it produces along with maybe the chemical compostion or some other stuff then you can name the fuel and either use it on your craft or share it with friends! If you made the fuel a higher wait it might increase the thrust for instance so you couldnt just make wait 1lb and thrust 99999999999 newtons, it would calculate how heavy 99999999999 newtons would be.
tl;dr
custom fuel types
weight+ = thrust+ or something like that
plus selecting liquid/solid/some other types of fuel.4 votes -
Better autopilot
autopilot to have 2 modes:
1) the default wing level mode
2) to hold the same pitch and heading a bit like in KSP4 votes -
Sound blocks
Please make Sound blocks that can make multiple sounds and be put on activation groups
4 votes -
What if you can make a void plane that can get out of the void too
So if you make a plane that can shoot into the void and get out some how and it lands where you launched
4 votes -
Realistic aerodynamics in atmosphere, with mach compression effects, transonic effects..
KSP had FAR, a mod which gave me more than 700 hours of fun doing realistic aerodynamic planes, SSTOs, and rockets. It would be really awesome to have a similar realistic aero system in SR2 so we can re create and fly an SR-71 or some hypersonic SSTO with proper realistic flying characteristics.
4 votes -
More ground targets and objects that you could move
Objects like bunkers, aa tanks, and more boats
4 votes -
make boats more acceptable to sp
with boats or seaplanes, i have found they just will not plane or get on step. also, props will not work underwater unless you mod it, so it would be nice to have boats more realistic
4 votes -
Underwater looping land.
The game already has looping water. You can fly anywhere and water is still at 0ft. I wish there was something like that with underwater land.
But because of visibility, one kilometer should be fine. If we can have an underwater camera, we can have underwater land.4 votes -
Add multiplayer/online dogfighting
This forum post by HistoricBirds gave me an idea of a mod that should be made. This mod could be an update of the multiplayer mod, or a whole mod of its own. So the gist is an organized online SimplePlanes dogfighting system that takes players who are in the lobby waiting and puts them in a 5v5 dogfight. There is a red team and a blue team. Every player has only one life. The team that successfully eliminates the other team wins. There are two modes: Modern and WW2. Modern includes all engines and weapons while WW2 only…
4 votes -
Pls give the mobile version 18:9 aspect ratio my phone has a black bar cause it has a taller than standard display
Just the title
4 votes -
Cannon
Customisable cannons, caliber, length, ammo count, reload rate, muzzle flash, and the rounds exploding when the hit anything (terrain, ground targets(which there should be more of), or air targets).
Also, there should at some point be multiplayer integrated into the game, so iOS can play multiplayer.
Also, maybe tutorials on how to build VTOL planes and helicopters, so that it isn’t hard to understand for new players.
Also different cockpit options, so the HUD can be changed depending on which generation of plane you chose, and the option to set a vehicle as a ground vehicle, instead of an aircraft,…4 votes -
Add warning systems
like GWPS warnings! Who doesn’t love the WOOP WOOP!! WOOP WOOP!! PULL UP!! PULL UP!! Sound?
4 votes -
NEW TRAIN PARTS ???
Train Parts???
4 votes -
add a ROTATOR that has no input and can swivel around for easy 8x8 tanks
a rotator that has no input and just spins if the weight is right, meaning if you put one in between each wheel on a 8x8 wheeled vehicle if you drive over a large bump all wheels will stay on the ground. and maybe a hinge as well so you can make a snake vehicle that drives like a long snake.
4 votes -
More AI Planes
like ww2 planes ex. japanese zero etc. a plane that can land airfield to airfield like an airliner thats it
4 votes -
my idea is this: have a block that uses the same AI as the turrets on the destroyers, but make them target any enemy aircraft, then add two
my idea is this:
have a block that uses the same AI as the turrets on the destroyers, but make them target any enemy aircraft, then add two different rotators (hinge/swivel) that are connected to the block with changeable options:
rotators:
Range (0--> 180)
speed (0-->100)Horizontal control: True/false
Vertical control: True/falseActivation group: 1-8
Select Turret block (like selecting an engine for the wheels)
The block itself would be different:
Turret block
Range: sets the range in which the turret will target/ fire on said aircraftSelect guns: chose the guns that are to be assigned to block (like…
4 votes
- Don't see your idea?