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Jundroo Games

2314 results found

  1. Advanced Missile Ballistic

    We know that the missile in the game weren't that realistic. the burn time was all the way till impact or lost lock and fly away. maybe if it can behave like rockets where there's a burn time and then it can glide when the burn time is over.

    4 votes
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  2. integrate native trackir support

    there is a way to do this, but i ran into an installation problem that kept it from working. trackir support native to sp would be the next best thing if you fly with a stick/hotas.

    4 votes
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  3. Bring back dogfight replay

    Back on the day after you finished a fight in the dogfight mode, you caould watxh it in replay. But it got removed. I lobed that feature and it would be nice to have it back or a similar feature

    4 votes
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  4. New parts ideas

    -HUD
    -Tank tracks
    -Return of mods for Android (if possible)

    that is all

    4 votes
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  5. rearm & refueling menu

    v v link to full description, is lengthy and involves images
    https://www.simpleplanes.com/Forums/View/1389635

    4 votes
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  6. Hud

    With the new part update with the cockpits is amazing but I'm surprised no Hud or Heads Up Display was implemented which would have reduced cockpit parts by over so many parts

    4 votes
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  7. It would be nice if mobile devices (especially ios and apple products) had underwater camera by default because

    Apple platforms limit modding almost to a tee, so mods such as underwater camera being a default feature would be kinda nice

    4 votes
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  8. Mobil mod

    Mobil test modu yok hiç veya mobil modlar daha az

    4 votes
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  9. mini map

    make a small minimap to the game:

    what it should do:
    show explored areas(unexplored in black)
    show latest death
    show notable locations
    show where you are
    show any seen air/ground target

    id love something like this, and it helps navigation too

    4 votes
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  10. Build mode updates

    I think the build mode needs some updates

    1: you should be able to test rotators, hinges, control surfaces, etc all inside the build mode, so you don't have to load into a game.

    2: More visual statistics, seeing where drag is occurring and how much drag, and not just red to white coloration, also of how much lift your getting and where your getting it, like showing arrows going along the bottom of the wing and the top of the wing, red for no lift, green for alot of lift and varys color or even more in depth.

    Mostly…

    4 votes
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  11. Some ideas for 1.13/1.14

    1
    Ad better ways to make wings like at like real flat botem wings or real semetric wings.
    2
    Add thermals so that glider ande other planes can still glide for when they are low
    You can put the thermal menu with the wind mabye.
    3
    -Better map. Or a new island
    4
    -a Vario
    Thx for reading if you did

    4 votes
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  12. Overhaul the smoke

    i think it would be great if you could add more smoke during liftoff, that extends further away and leaves more clouds behind, as well as making the smoke last longer, despite gaining altitude, and last but not least, smoke deflecting off the ground on any planet surface, instead of just on launch pads

    4 votes
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  13. Add the SAM rocket to the weapons section.

    When you want to build a ship, or a tank or something, you need weapons, to protect yourself. I think the Surface-air-missile a good idea against planes, and fun stuff in multiplayer, (when it finally added)

    4 votes
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  14. 4 votes
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  15. Remove deadzone from mobile input joysticks

    Mobile input is currently very hard to work with in regards to precision of movements. I think the issue is big deadzone that joysticks currently have. Deadzone takes up around 30-40% of joystick range, which is unnecesary big, and as a result, doesnt allow for a very smooth input. Even gyro controls dont help, as by tilting, you just move the joystick, so problem still stands.
    Can you please remove the deadzone, or add an option to regulate its size? It will improove quality of life greatly on mobile.

    4 votes
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  16. Please new thinhs

    New misiles
    Guied bombs
    Hud
    Ia controling the tanks

    4 votes
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  17. Better/Customizable hotkeys and mod support for PC version

    This game runs really well on budget PCs which do not have the horsepower to run KSP. Seems like a great market to capture.

    2 votes
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  18. "Persistent" Controls

    When I have my finger on (say for example) the throttle, if I happen to move it a few pixels too far in the wrong direction, I'm suddenly doing something else like panning the view. A touch that starts for throttle should stay on the throttle (tracking the y axis).

    2 votes
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    0 comments  ·  SimpleRockets  ·  Admin →
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  19. landscape view

    Landscape view for tablets and PC.

    2 votes
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    0 comments  ·  SimpleRockets  ·  Admin →
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  20. Change 'Detacher' to 'Decoupler', there's no such thing as deatchers.

    Title says it all. If we're making a rocket physics engine let's get the terminology right. :)

    2 votes
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    0 comments  ·  SimpleRockets  ·  Admin →
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