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  1. 2 votes
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    0 comments  ·  SimplePlanes  ·  Admin →
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  2. Support Avartar Services other then Gravatar

    Chinese players like me cant go on gravatar.com to change avartar,so it's kinda annyoing. Support an avartar service other then gravatar would be great.

    2 votes
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  3. More Engines/Propulsion

    I would love to see stuff like ramjets, pulsejets, rocket engines, and scramjets. I’ve wanted them since I started playing the game and I’m sure many other people want them too.

    2 votes
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  4. Make heading set for craft persist through quicksave/quickload

    It's outright disgusting that after quicksave/quickload the craft will forgot it's heading or that it was locked. One second too late and your rocket or plane could spin out of control.

    2 votes
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    0 comments  ·  SimpleRockets2  ·  Admin →
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  5. Minor ai bugfix and improvements

    • add "aggressive only to players" setting for ai, or "aggressive only to (insert aircraft)" or a setting to essentially make the ai aircraft allied with the player that will do whatever action the player asked the ai to (ie telling the ai to attack another ai aircraft, do formation flights, etc)

    • fix wright isles final approach for ai (since it's completely broken lmao)

    • fix ai aircraft broken propeller parts not despawning properly but instead turns pink when the ai aircraft despawns

    • make it so that you could chose which ai aircraft to despawn (and not just…

    2 votes
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  6. Pistons

    These would be as thick as a detacher when retracted, as long as a fuselage when unretracted. Activate to change states. You could attach multiple pistons together and activate at once to have a larger moving part.

    1 vote
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  7. Resizable wheels

    At least make them touch the ground when attached to the same piece as an engine. I have the engine scraping against the ground too often

    1 vote
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  8. Bookmark Zooms

    I would be nice if we could bookmark 2 or 3 zooms (on which objects are we centred, and distance). It would be useful when planning long trips.

    I would work nice with the "Show trajectory in different SOI" idea.

    1 vote
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  9. Virtual Reality (VR) Support

    I think adding virtual reality support would be a real boon to the immersion and playability of your game. RefugioFlightVR works great with a controller + google cardboard. TrinusGyre is another option so that people with Android phones can even use the device+google cardboard to get occulus rift-like VR gaming with their phone and pc.

    1 vote
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  10. Trackir support--the most important peripheral after a joystick!

    This allows you to look around naturally. It's a key peripheral for simulators.

    1 vote
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  11. BODY LIFT

    Body lift so you don't have to wrap the plane in wings for it to look like the real version.

    1 vote
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  12. crankshaft

    Make a crankshaft like round building block that will not interact with other blocks unless specified by the builder. Building block found be cylindrical in that and could be turned by the motor in the last update. And I believe the motor should have unlimited rotational ability so you can use it as a larger propeller design or make helicopters that have spinning blades that can lift the build object.

    1 vote
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  13. possible addons

    You should put fairings yo make it look more aerodynamic and put a space center like in KSP

    1 vote
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  14. flyby camera view

    The camera is in a fixrd position.so you see the plane fly towards you and then fly away into the distance.this could be a new camera view added to the other ones we have.

    1 vote
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  15. Make the curved block attach to the corners of the nosecone

    Make the curved block attach to the corners of the nosecone for a more better and sleek look

    1 vote
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  16. What about making a game called SimpleBoats?

    That game would be like SimplePlanes, but with boats! It would be really nice if you could do that

    1 vote
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  17. On screen Air brake button

    It would be great for the mobile version to have an on screen airbrake button to let you drop some speed without having to reduce your throttle. Similar to how the Rortos flight engine based games let you control throttle independent of the airbrakes.

    *I know airbrakes can be assigned to VTOL control but 90% of the time I want the VTOL controlling one of the rotators.

    1 vote
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  18. Perhaps there should be an 'Overspeed' mechanic?

    I've played many a flight simulator that has a limit on how fast a given plane can go before failing. It would be so cool to see how far I can push a design before it starts coming apart!

    1 vote
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  19. 1 vote
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  20. Some kind of smoothing to make the rockets look less clunky (but can be turned off)

    Something that makes pieces have curves so it looks like the fit together better. This would just be a really nice finishing touch.

    1 vote
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