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  1. Add other space objects, combat, missions, etc

    You could add other space objects such as Moons for other planets, and asteroid belt Maybe. You could also add a combat system see you can fight other players, AI or even aliens! You could then add in campaign mode a space race setting where you could race against other players or AI to discover things like the Moon, Mars, excetera the fastest. In my final idea for now would be to make it so that if you beat the campaign mode you could restart with a slightly different solar system, adding new planets, starting on different planets, excetera.

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  2. create a saveable upload queue

    Currently there is no way to save the uploaded aircraft description or pictures in a queue. It would be a great add. This would prevent users being forced to re-type an aircraft description ( some get quite lengthy).

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  3. Some more stuff

    I think SimplePlanes as it is now is quite awesome, but I'd like to see something more from you. I know, you're a relatively small dev team, but hey! this is why outsourcers exist! Don't be shy to ask for their help. A very well known company (Wargaming, to be more exact) is outsourcing all of it's HD tank models (previously, the models were quite bad looking, kinda like humans in the infancy of 3D games). I'm sure there are enough guys out there which would surely volunteer and lend you a hand of help.

    OK, enough with that long…

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  4. Add new spawning spots

    Make it so you can spawn on the water or all the moons

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  5. Fix the bug where nothing appears in part properties

    You have probably experienced where when you want to edit a part property such as a fuselage block, nothing appears in the part properties like they normally should. This is very annoying and I suggest you fix this.

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  6. 1 vote
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  7. XML editable Ordinance On/Off and duration burn on missles

    I would like missles to have an editable XML option to disarm Ordinance but still function as propellant, a no splodey missle. Also if we could edit with xml the duration length of a missles burn?

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  8. Science

    So I KSP there is science, which need electricity, it would ad more busses for the solar panels

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  9. Terrain Destrustion

    You should be able to explode mountains and create valleys with the weapons! :D

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  10. Optimized Load Plane Menu

    As I created more and more planes, I began to find it tedious to scroll through the large list. And if you're the kind of person who downloads lots of other user's planes, you know how long that menu can get.

    The search bar helps, but I think it would be more convenient if you had the option to categorize your creations into some kind of sub-menu folder-like system, so you could quickly load up the creations you're looking for based on exactly what the creation is, or is meant for.

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  11. Lift Parachutes.

    Parachutes that generate a little lift. Those long rectangular chutes. So we can make chute light props.

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  12. Tilt able gadgets, engines...

    This would pretty much make my life so much easier. Angling shocks would simplify my suspension ideas. Angling engines would open up a new universe of creations, and angling rotators would revolutionize even more ideas!

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  13. Biomes and weather on planets

    Add biomes and weather on different planets.

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  14. PLZ ADD: This is basically kerbal SP. so could you add little poeple that can get of and walk around they could carry refeul pipes!!

    Little astronauts!!! And then the space stations should have more parts so you can make them better PLLZZZ

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  15. Allow flame customization

    What if I have a plane with green accents and I want green flames to shoot out of my jets/VTOL engines?

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  16. Smoke from engines like in MiG-29

    When you add power from engines come out dark smoke

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  17. Ally- and enamy AI

    Ok, so what if you wanted a wing man. AI that shoot down other planes and will follow the player. On sand box you can load the AI as the first person player. Ex: if I have a plane with a rotator gun on top or a weapon that uses vtol or trim the AI can control the plane while The player controls the gun.

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  18. AI programming

    When you build a plane you can set up its AI. Some planes have engines that are activated on activation groups so if you could put in to activate group 1 immediately you could have much more freedom with AI. Another point would be the ability to adjust VTOL and TRIM, some planes have missile bays and it would be awesome if the AI could be told to open them when provoked or something along those lines

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  19. make clear water for mobile smoke trails and a resizable missiles

    clear water will make subs a thing

    smoke trails to make stuff look awesome

    and resizable missiles to cram sum weapons into small builds without xml editing

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  20. Add in more types of weapons

    The possibilities are endless! Resize able gun barrels, auto cannons, more variations of air to air / air to ground missiles, torpedoes, and bigger, wing guns. For example, lets say I want to make a Airacobra, but I want to put a 37 mm gun in the nose, well with resize able wing guns you can!

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