Jundroo Games
2326 results found
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More Air traffic
More planes in the sky, when you are flying I think it is fun to see other planes, and maybe crash into them.
1 vote -
Stealth Mechanics, Radar, and Internal Storage Fuselage
I've seen quite a few stealth aircraft on the site, and have even dabbled a bit in making my own stealth designs. Unfortunately it'll be hard to gauge just how stealthy these aircraft would've been, or to gain the benefits of designing an aircraft in this way. With that in mind i think creating at least a simplified stealth system along with an improved radar system would improve the game.
first off, from what i understand, there are a few different ways stealth can be implemented in the game:
-A few ways to determine how susceptible the aircraft is to…5 votes -
A "negate-space" function
Cockpits and high-detail interiors are super time-consuming, considering you need to use ultra-high amounts of parts to get a simple circle, or half circle. A "negate-space" function would work like this:
Build the overall shape of the object you will be subtracting from.
place another block into the object, in the desired form of the negative space you would like
Press a hotkey (CTRL + N?) to subtract space from the block.
Hitbox does not need to change, only the mesh. Could be made more user-friendly by adding a way to select a specific part to subtract from.
This could…3 votes -
Add a railway and add roads also please add tank treads or ship guns to mobile
Please add a railroad to mobile also please add tank treads or and both ship guns like a auto aiming gun
1 vote -
Delete Space In Fuselage
Deleting Space In Fuselage
I think it would be awesome if we were able to remove space/material inside of a fuselage block. This could make it easier to make cockpits, bombays, landing gear sockets, etc.
3 votes -
Desert map for iOS and Android
Mobile users want the desert map too...
3 votes -
Tank Armor
We need tank armor to counter the cannons. It should also increase in weight when the thickness and size is increased. Also, it should be able to use different materials witg different properties. Like a 2 meter by 1 meter slab of 150 mm ceramic armor, and it weighs 140 kilos.
3 votes -
Don't you hate when you have to overlap two blocks to make a two-tone colour? It doubles up the part numbers, makes glitches, and annoying
Don't you hate when you have to overlap two blocks to make a two-tone colour?
It doubles up the part numbers, makes glitches, and its annoying to make.
But, if we had a new type of paint option, it would be nice.Trim 4
It would be like:
https://i.postimg.cc/rwyJh7zQ/20200908-105001.jpg
https://i.postimg.cc/R0w6DmNr/20200908-105033.jpg
https://i.postimg.cc/pdpBv8fj/20200908-104941.jpg
https://i.postimg.cc/SNhV9n40/20200908-105022.jpg43 votes -
Instruments, controls, and fuselage cutters
I know everyone would love this
I would like aircraft Instruments and controls to be added, so cockpits would be easier and more detailed to be built
The 2nd thing is fuselage cutter
There would be a new fuselage block, and it would be like the one in game, but there would be a button to cut/removed a piece of the fuselage block.
And tracks to be added
Easier to build detailed items
Less parts
Both mobile and computer can use it
Everyone would love it11 votes -
Reworked Activation Groups
After 1.9's addition of FT, many people are beginning to make more complex aircraft, but only having 8 Activation Groups is a huge limiting factor in some cases. I suggest that there be an infinite amount of Activation groups, with 1-8 being user inputs and the rest being "background processes"
3 votes -
ai gun turrets to put on planes
something to quickly snap onto a plane that would try to shoot down enemy planes on your six
PS. make it so the layer can control them too
3 votes -
More AI planes
We need more ai planes and more ai things please make it true
3 votes -
upgrade or revamp the airports
the airport looks so boring. how about a new ils system and a terminal?
90 votes -
New propeller engine part, only the propeller, no cover and hub cone.
Tired of scaling, nudging the prop engine parts inside a custom built cover? Tired of managing blur animations moving forward/backwards? Gives just the propeller, no stock mesh for cover, no hubHead Cone. We just need a simple propeller, the rest is up to us to make. Ideally with 2 connection points (one to attach to plane, the second to attach a hubhead/cone). Also an option for turbo-prop sound on/off or a propeller version with both sounds (simple or turbo-prop). This will simplify the construction.
158 votes -
Add Rotator/Hinge Stabilizers
Rotators and hinges are incredibly floppy when you add just a teensy bit too much weight onto them, making large creations with moving parts either required to be slow, or way too bouncy.
A stabilizing function would probably be wonderful for the people who make ships, tanks, or aircraft with independent guns. Especially if there was a "point-to-cursor" function.
Maybe a few forms of stabilization? A standard "sticky" stability that eliminates bounce, an "independence" stability that points to where you keep it, and a "cursor-guided" stability like a turret.
This would open up a whole range of creation options, from…
3 votes -
0 votes
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T
Update helicopter rotors, they sound dull and not like helicopter parts, especially when the sound pitches up and down at random, they should also be able to maintain rpms much better instead of waiting up and down
1 vote -
Add new prop
So I think simpleplanes needs a new prop' a jet prop, a propellor propelled by jet engine tech, and new sounds for this prop too, it'll have more horsepower then the current best in-game prop
1 vote -
I was wondering if you can add the following ideas please
Propfan
Ducted Fan
World Map
Space
Glass or Transparent painting set
Rocket engine
Improved AI planes that are better at flying
The ability to for the player to create their own engine sounds by recording any sound and preview their sound recordings before editing their engine sounds.
3 votes -
Please add VT-Fuse
Hi, is it possible to add VT-Fuse to Cannon?
Now we have the ability for shells to explode over time, but we don't have the ability to explode near an enemy.
Please add it. (/・ω・)/
(Sorry. I'm using machine translation.)1 vote
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