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Jundroo Games

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  1. More parts

    Add more weapons and parts and real cocpit view and realiatic wings and and full control of shapes.
    Thays what people will love to see

    5 votes
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  2. Helicopter cockpits!

    We need specific helicopter cockpits like military (Apache or Blackhawk) and civilian (like the news helicopters)

    1 vote
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  3. 在游戏中加入履带 制作新的岛屿

    ios系统无法下载mods 我希望加入更多岛屿
    加入履带和更好看的起落架…

    2 votes
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    1 comment  ·  SimplePlanes  ·  Admin →
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  4. Convert the point system to the old school star rating system

    I mean look, instead of just upvoting a craft you can just pick alfrom a star rating which makes more sense since you can be a bit more critical on builds. Also it could be that every star is worth 3 points so that 3x5=15 so that we could still keep the points we have so if i rate one build 3 stars, that build gets 9 points.

    3 votes
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  5. Thermobaric weapon

    Thermobaric weapon is a type of explosive that uses oxygen from the surrounding air to generate a high-temperature explosion. the blast wave produced by such a weapon last Significantly longer than that produced by a conventional explosive. The fuel–air explosive (FAE) is one of the best-known types of thermobaric weapons.

    TLDR bomb with bigger boom that last longer

    3 votes
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  6. Make the joint rotators have a option to be made a stabilizer(for tanks and whatnot)

    Look, we all know how teh Funky Trees Stabillization is complex right? I may have a fix for it.
    You could add these XML input suggestions for the Joint Rotator:

    Title: enableStabilizer
    Type: true/false
    Remarks: (Placeholder description) You know what it does.

    Title: axis
    Type: string
    Remarks: can be x (horizontal) or y (vertical)

    Title: stabilizeRate (only accessible in Overload)
    Type: number
    Remarks: The speed the rotator reacts to a change in angle.

    Title: activationGroup
    Type: integer
    Remarks: The activation group that activates the stabilizer.

    3 votes
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  7. Simpleplanes... 2

    So, there are things. Many, many things needed.

    But, I'll focus on one specific thing. The map.

    The map on SP is fine, for now, but the ability to enable small islands, clear water, additional button for Maywar, all need to be done.

    Since mobile is, well, mobile, if you had a 100 part plane, for example, going to or using a Maywar map would be fine.

    Second thing about maps: AI. The dogfight AI is already horrific. The ship AI too. The ships should have defenses for missiles, sort of like the Ice Base. The carrier should be armed…

    7 votes
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  8. MODS 4 IOS

    BOI I WANT MODS I WANT THE TEST PILOT MOD

    1 vote
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  9. Add precision weapons

    Add a targeting pod to the weapons category with a special camera to "Laze" a target for a new laser guided bomb.

    3 votes
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  10. I suggest to add some transmission systems and bearings in the next update. Without these, it is too boring to build a car. Also, we need Ch

    Summary We need drivetrains and bearings, and more tires, as well as a secondary point. Chinese is more convenient to create in depth. Thank you for this game that has accompanied me for 5 years.

    1 vote
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  11. More combat challenges!

    I recommend making more combat challenges. I like the idea of a bombing run on a factory/Airbase/City. Or maybe sinking an aircraft carrier.

    3 votes
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  12. 30 votes
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  13. Can you make more air to ground missles?

    I would like more air to ground missiles that are fast and small, the clever is good, but it's kinda slow at times and it's super heavy, I think that a controllable cruise missile system would be amazing, were the missile would be separate from the base, and you could put in a controllable missile and hit your target from up to at least 3 miles, also you could xml, or overload,I forget what mod it is but you could make it super fast of you could make it bigger and stuff

    3 votes
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  14. Progressional damage

    My idea is that in one of the coming updates that progressional damage is added like if you push an engine to hard a warning will go off and if you push it to long the engine will break. Second, air friction. Once we have air friction other parts of the plane will start to heat up and get damaged to the point where they catch on fire and become unusable.

    3 votes
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  15. Custom sounds feature

    Simpleplanes’ stock sounds are very limiting for anyone wanting to build, so it would be great if peoples creations could be given another level of detail through custom sounds.
    This could work through a sound library on the website, which could be added to and moderated.
    In my opinion this is a crucial feature the game needs which would have much more impact than those odd suggestions about adding earthquakes and that sort of thing.

    2 votes
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  16. 1 vote
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  17. 3 votes
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  18. Overload multi select

    The ability to edit many parts at once, with some attributes showing up as "mixed" if more than one parttype is used. You would be able to edit more specific part attributes if your selection only contains one parttype

    1 vote
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  19. For the next update

    I think maybe more damage suppression systems such as turning off engines to put out fires, if you don't they blow up and fire suppression systems. Also could you please make it easier to make fun turrets and maybe a multiplayer (with a part limit to mobile) and you can add a cockpit that other players can control, and maybe player models and even custom items they could use and a possibility for a bit of an interior for your aircraft. And make crashes a bit more realistic (like crunches, bits being torn off, and trees falling that you hit)…

    3 votes
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  20. some advice about simpleplanes2.0

    I'm sorry to take up some of your time. I'll try my best to make the suggestions easy to understand. If there is any tone problem, please forgive me.
    Some version updates are recommended for 2.0
    Now that it's time to update 2.0, why not make a big update?
    Part damage
    Now that the cannon has been added, the game has a richer playing method, but the powerful weapons and fragile works seem to be a little inconsistent, so I suggest adding a "collision and explosion damage coefficient (1)" to all parts to make the parts stronger (0) or more…

    4 votes
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