Jundroo Games
2296 results found
-
add gyroscopes
like in the space station so we can do Maneuvers without using fuel
1 vote -
Please add s
SERVERS PLEASE AND MORE ENGINES FOR THE IOS
3 votes -
Add ship parts
For example like all the ship parts for the R.M.S titanic
3 votes -
Add Maneuver Nodes
Add Maneuver Nodes Like in KSP to Make Life a Lot Easier!!!
1 vote -
2 votes
-
Relativistic correction
Store a member variable for density in each planet, and if the density is above a certian range, apply a first order correction (gravitational Lorentz transformation) to create some precession. Like the “anomalous perihelion precession of mercury”. If anybody has questions about the texhnical nature of what I’m talking about, I’d be super happy to talk about it
1 vote -
Take advantage of Take Two's infamous new KSP EULA!
Please make it work on Linux too!
6 votes -
I think there should be a campaign( I think)
I think that there should be challenges in game that give you special parts.(Like a campaign almost). Maybe 20+ campaigns? each one gives you special parts. Ex: guided bombs, AI turrets, Bigger guns, etc.
1 vote -
More Engines
add some New Engines that based on Real Engines,Plz :3
Example:
Merlin Engines
Raptor enginesClick these links if you all awesome devs out there is interested,and wanna know about it :3
https://en.wikipedia.org/wiki/Merlin_(rocket_engine_family)
https://en.wikipedia.org/wiki/Raptor_(rocket_engine_family)11 votes -
CoM adjuster
A type of device that allow you to shift your fuel mass around the airplane so it can balance out. It don't move the fuel anywhere, it move the fuel to the fuselage that you have to selected it and you have to also pick your CoM location at start on where you want it to be located. I thought up this idea because it is good if your aircraft fly on a long trip and the CoM stay the same as the start. (Help the game to make it more realistic). Thanks
6 votes -
Hi
Hello
1 vote -
Let there be ICBM in sp
Self explanatory
1 vote -
Add warp drive for distant travels
Increase speeds to insane levels
11 votes -
painting
military,airline paint schemes that are not confined to parts
2 votes -
Make the game easily moddable
The best part about simplerockets was all of the mods, and they weren't too hard for people to make. Now that the game is going 3D It is probably going to be harder to make more parts and planets, so could you make an easy modding system for SR2 even if it comes out after the first release.
4 votes -
New islands!
I think ut would be great if there would be new island in Simple planes like:
City Island - an island with about the size of Wright island but it would be mostly flat (there'd be some small hills tho, maybe a mountain) and there would be a huge city on it with an airport, factories a river with small bridges etc. and the factories as well as the bridges would be destructible (just like the ones at Karkaboa) so we can simulate WW2 bombing (the city would also feature anti-air flak cannons just like the WW2 destroyers in the…1 vote -
1 vote
-
Damage...
I want to see more realistic damage. Not just when details just explode like in SimplePlanes. Details must rumple and get critical damage without detaching. You can make this feature only for PC. Sorry for misstakes i don't know english very good.
21 votes -
1 vote
-
Automated Rendezvous in SimpleRockets 2
Both SimpleRockets and Kerbal Space Program are really fun games, but there's one thing that bugs me- it's too hard to rendezvous with something else in orbit, like a space station or something. I feel like a feature to have the spacecraft fly itself into a rendezvous with the target would be amazing. I know it would probably be hard to code, but it would make the game much more fun and accessible to those who find rendezvousing a pain in the butt.
3 votes
- Don't see your idea?