Jundroo Games
2322 results found
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Make the game easily moddable
The best part about simplerockets was all of the mods, and they weren't too hard for people to make. Now that the game is going 3D It is probably going to be harder to make more parts and planets, so could you make an easy modding system for SR2 even if it comes out after the first release.
4 votes -
New islands!
I think ut would be great if there would be new island in Simple planes like:
City Island - an island with about the size of Wright island but it would be mostly flat (there'd be some small hills tho, maybe a mountain) and there would be a huge city on it with an airport, factories a river with small bridges etc. and the factories as well as the bridges would be destructible (just like the ones at Karkaboa) so we can simulate WW2 bombing (the city would also feature anti-air flak cannons just like the WW2 destroyers in the…1 vote -
1 vote
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Damage...
I want to see more realistic damage. Not just when details just explode like in SimplePlanes. Details must rumple and get critical damage without detaching. You can make this feature only for PC. Sorry for misstakes i don't know english very good.
21 votes -
1 vote
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Automated Rendezvous in SimpleRockets 2
Both SimpleRockets and Kerbal Space Program are really fun games, but there's one thing that bugs me- it's too hard to rendezvous with something else in orbit, like a space station or something. I feel like a feature to have the spacecraft fly itself into a rendezvous with the target would be amazing. I know it would probably be hard to code, but it would make the game much more fun and accessible to those who find rendezvousing a pain in the butt.
3 votes -
Engine Re-do's
I feel that the engines in SimplePlanes are in need of a remodle. First, There should be torque for engines along with horsepower. This means we can have powerful, but slow engines or an engine with tons of torque and horsepower. Along with this, there could be different gearboxes. This includes a manual gearbox or an automatic gearbox.
Second of all, there should be different engines with different sounds with shifting noises. This would make engines look and sound more appealing.
Third of all, there should be different sizes for engines. You could have a really small electric engine, a…
0 votes -
Render Distance
Perhaps Jundroo should add settings about 'Render Distance'
Why? In my opinion, the game laggy because it has to render so much distance you can see that the orbit camera can take so much zoomout and the fact that you can see a the smoke of burning USS Beast from Wright Final Approach. But if the render distance is too short, well those with high-end device would feel like their device are useless, so i suggest that Jundroo can let us freely choose how much distance that the game has to render, and of course, by limiting render distance missiles…2 votes -
Better Flight-School education.
You know those people on SimplePlanes, who like the tricycle-landing-gear configuration, but put the rear landing-gear on the tips of the wings? I really HATE those kind of noob players. They don't research what a plane looks like, and somehow decide that they're going to put their rear landing-gear on the wing-tip!
Even if I help them correct their mistake as nicely as I can... I turn, and behold, another noob player is doing the same mistake, and I have to help them. How is it possible, that a new player can make the same mistake as other new players,…
3 votes -
Make maymar compatible with android and add destroyers from the royal navy (I.e) HMS Sheffield or the Type 45 destroyer
Make maymar compatible with android and add destroyers from the royal navy (I.e) HMS Sheffield or the Type 45 destroyer
1 vote -
Arresting Cables
Please put arresting cables in uss beast and uss tiny
with this add a tail hook part that only planes with that part can be breaked by the tail hooks9 votes -
money
You have to make like meteor miners for money and stuff
3 votes -
if helicopter parts are added add physics
rotors will spin the aircraft or in the case of a tiltrotor must turn in opposite directions. add a feature that will help troubleshoot these physics such as auto adjusting tail rotors that alter force automatically. oh and please fix throttle controls on PC to be more adjustable
3 votes -
Autonomous Rocket Guidance System [PART]
Andrew Garrison, you recently posted a demonstration of your new landing gear with a replica of the SpaceX liquid fuel boosters. I suggest adding an AI part that would take countrol of the part it is attached to (and all parts attached to that one) when an activation group is activated or that part is detatched from the cockpit.
You could tweak it, so that if, say, the altitude of said piece was 1600 metres, it would fire any attatched rockets at 10%, and at 1000 metres, 20%, and 50% at 100 metres. Other options could be implemented, such as…
6 votes -
Escudo termico
Añadir un escudo termico que se coloque de forma que absorvera el calor generado por la fricción del aire en la nave en la reentrada a un planeta.Si la nave se calienta demasiado estallará.El escudo a evitará el sobre calentamiento de la nave.
1 vote -
Add landing gear
Please add landing gear to SR2 so that we can make replicas of the space shuttles and Buran.
4 votes -
I believe implementing a teleoperation block would be useful for making drones, mini rovers, and even missiles.
I believe implementing a teleoperation block would be useful for making drones, mini rovers, and even missiles.
1 vote -
Add a Simpleplanes Biplane Easter Egg
The main face of Simpleplanes is the biplane on the front of the logo. What if there was a very, VERY small chance where a plane titled “unknown” would spawn, which if the player got near it would see that it’s the Simpleplanes Rocket Powered Biplane we all know and love? It would be really cool to see that! From AnOlympicWalnut.
5 votes -
Warheads
Warheads so we can make nuclear/thermonuclear missiles
3 votes -
Rover Tread Marks
Upon a rover landing on an a planet such as the Smoon in SR1, When maneuvering a vehicle on the surface the rover would leave behind tread-marks. This could also be seen under a lander in a planet from the landing legs. Considering the current progress with SR2 this would most likely be a late development addition.
5 votes
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