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Jundroo Games

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  1. Relativistic correction

    Store a member variable for density in each planet, and if the density is above a certian range, apply a first order correction (gravitational Lorentz transformation) to create some precession. Like the “anomalous perihelion precession of mercury”. If anybody has questions about the texhnical nature of what I’m talking about, I’d be super happy to talk about it

    1 vote
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    0 comments  ·  SimpleRockets2  ·  Admin →
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  2. 6 votes
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  3. I think there should be a campaign( I think)

    I think that there should be challenges in game that give you special parts.(Like a campaign almost). Maybe 20+ campaigns? each one gives you special parts. Ex: guided bombs, AI turrets, Bigger guns, etc.

    1 vote
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    0 comments  ·  SimplePlanes  ·  Admin →
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  4. More Engines

    add some New Engines that based on Real Engines,Plz :3
    Example:
    Merlin Engines
    Raptor engines

    Click these links if you all awesome devs out there is interested,and wanna know about it :3
    https://en.wikipedia.org/wiki/Merlin_(rocket_engine_family)
    https://en.wikipedia.org/wiki/Raptor_(rocket_engine_family)

    11 votes
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  5. CoM adjuster

    A type of device that allow you to shift your fuel mass around the airplane so it can balance out. It don't move the fuel anywhere, it move the fuel to the fuselage that you have to selected it and you have to also pick your CoM location at start on where you want it to be located. I thought up this idea because it is good if your aircraft fly on a long trip and the CoM stay the same as the start. (Help the game to make it more realistic). Thanks

    6 votes
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  6. Hi

    Hello

    1 vote
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    0 comments  ·  SimplePlanes  ·  Admin →
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  7. Let there be ICBM in sp

    Self explanatory

    1 vote
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  8. Add warp drive for distant travels

    Increase speeds to insane levels

    11 votes
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  9. painting

    military,airline paint schemes that are not confined to parts

    2 votes
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  10. Make the game easily moddable

    The best part about simplerockets was all of the mods, and they weren't too hard for people to make. Now that the game is going 3D It is probably going to be harder to make more parts and planets, so could you make an easy modding system for SR2 even if it comes out after the first release.

    4 votes
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  11. New islands!

    I think ut would be great if there would be new island in Simple planes like:
    City Island - an island with about the size of Wright island but it would be mostly flat (there'd be some small hills tho, maybe a mountain) and there would be a huge city on it with an airport, factories a river with small bridges etc. and the factories as well as the bridges would be destructible (just like the ones at Karkaboa) so we can simulate WW2 bombing (the city would also feature anti-air flak cannons just like the WW2 destroyers in the…

    1 vote
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  12. 1 vote
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  13. Damage...

    I want to see more realistic damage. Not just when details just explode like in SimplePlanes. Details must rumple and get critical damage without detaching. You can make this feature only for PC. Sorry for misstakes i don't know english very good.

    21 votes
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  14. 1 vote
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    0 comments  ·  SimpleRockets2  ·  Admin →
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  15. Automated Rendezvous in SimpleRockets 2

    Both SimpleRockets and Kerbal Space Program are really fun games, but there's one thing that bugs me- it's too hard to rendezvous with something else in orbit, like a space station or something. I feel like a feature to have the spacecraft fly itself into a rendezvous with the target would be amazing. I know it would probably be hard to code, but it would make the game much more fun and accessible to those who find rendezvousing a pain in the butt.

    3 votes
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    1 comment  ·  SimpleRockets2  ·  Admin →
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  16. Engine Re-do's

    I feel that the engines in SimplePlanes are in need of a remodle. First, There should be torque for engines along with horsepower. This means we can have powerful, but slow engines or an engine with tons of torque and horsepower. Along with this, there could be different gearboxes. This includes a manual gearbox or an automatic gearbox.

    Second of all, there should be different engines with different sounds with shifting noises. This would make engines look and sound more appealing.

    Third of all, there should be different sizes for engines. You could have a really small electric engine, a…

    0 votes
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  17. Render Distance

    Perhaps Jundroo should add settings about 'Render Distance'
    Why? In my opinion, the game laggy because it has to render so much distance you can see that the orbit camera can take so much zoomout and the fact that you can see a the smoke of burning USS Beast from Wright Final Approach. But if the render distance is too short, well those with high-end device would feel like their device are useless, so i suggest that Jundroo can let us freely choose how much distance that the game has to render, and of course, by limiting render distance missiles…

    2 votes
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  18. Better Flight-School education.

    You know those people on SimplePlanes, who like the tricycle-landing-gear configuration, but put the rear landing-gear on the tips of the wings? I really HATE those kind of noob players. They don't research what a plane looks like, and somehow decide that they're going to put their rear landing-gear on the wing-tip!

    Even if I help them correct their mistake as nicely as I can... I turn, and behold, another noob player is doing the same mistake, and I have to help them. How is it possible, that a new player can make the same mistake as other new players,…

    3 votes
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  19. Make maymar compatible with android and add destroyers from the royal navy (I.e) HMS Sheffield or the Type 45 destroyer

    Make maymar compatible with android and add destroyers from the royal navy (I.e) HMS Sheffield or the Type 45 destroyer

    1 vote
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  20. Arresting Cables

    Please put arresting cables in uss beast and uss tiny
    with this add a tail hook part that only planes with that part can be breaked by the tail hooks

    9 votes
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