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Jundroo Games

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  1. we should be able to change the shape of the control surfaces more freely

    i'm thinking of something like this: https://cdn.discordapp.com/attachments/352847585377124353/810624269730054174/unknown.png

    the current control surface shape control is sometimes making stuff really bad, like rudders. i think this kind of change would be pretty cool.

    3 votes
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  2. UPGRADE AIRPORTS

    HI YOUR BIG FAN , DEVS THE AIRPORTS JUST DONT LOOK AMAZING , WRIGHT AIRPORT IS MY FAVOURITE BUT THERE IS NO TERMINAL ,THAT WOULD BE WONDERFUL IF YOU ADD A FUEL TRUCK. AND I HAVE ANOTHER UPDATE IDEA FOR YOU ,IF WE WILL START THE LEVEL FOR RUNWAY LENGTH OPTION,AND YOU CAN ALSO ADD A COMPUTER ATC,THAT WILL COMMAND US AND ALSO AD A RADAR AND A SCREEN OPTION IN YOUR GIZMOS MENU SO THAT WE CAN SEE NEARBY AIRPORTS PLANES, SHIPS THANK YOU.

    3 votes
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  3. Rocket and missile speed parameter in Overload

    It would be nice to have missiles and rockets with customizable flight speed. Also, three seperate parameters to replace explosionScale would be cool as well: Blast scale, smoke scale and damage scale

    3 votes
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  4. Glitch

    I glitched inside the uss beast with one of the fastest planes ever and I literally moved the uss beast

    3 votes
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  5. multiplayer for phone please!!!!!!!!

    please add multiplayer for phone so we can enjoy with our friends .i think if you add multiplayer your downloads will be increased

    3 votes
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  6. Make so we can link Car Engine to any parts

    We should be able to link Car Engines to any parts, for example, to make custom propellers

    3 votes
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  7. 3 votes
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  8. Splash!

    Seria realmente bem legal adicionar uma animação de SPLASH quando uma aeronave cai na água e que seja proporcional ao tamanho da mesma. Não precisa ser algo incrivelmente realista, apenas que seja bonito de ver. Aliás, se possível, coloque essa animação quando uma arma atinge a água, como uma explosão de uma bomba sobre a água (isso seria útil para treino em Dive Bombers, medir a distância, saber onde errou e tals).

    3 votes
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  9. Add a RGB value editor thingy

    Add a tab that allows you to have more than 15 colors (you can edit RGB values of the paint job thing which is easier to use than "color selection")

    3 votes
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  10. Make an option for how objects will be destroyed.

    so basically there would be the normal one just exploding, and another option where it has the same health but when it should explode it just falls off and explodes after like 5 seconds for lag purposes. And a third option for when they explode they shatter into shrapnel like when the glass block breaks. I think this would make dogfights more fun and realistic.

    3 votes
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  11. Fuselage suggestion (hideFronts and backs)

    I have this idea where you can have hidefront and hideback and overridehide on all fuselage blocks I don't think if this is a good idea but we could be customizable with these feature like glass fuselages

    3 votes
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  12. 3 votes
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  13. Helicopter toutorial

    With the new helicopter parts new users may or may not know how to use the parts so if you had like a guided tour of how to make a helicopter it would be really helpful cause even idk how to properly make a Choppa

    3 votes
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  14. Engine Suggestions and Many More Suggestions

    Many of these Suggestions are Theoretically Possible
    •Landing thrusters
    were propulsion devices which were used in the event a starship must land on a planet or space station surface. Usually, structure-stable ships like the NX-class or Intrepid-class had these. Without the landing thrusters, landing may have been rough or dangerous. On the USS Voyager, one mission requiring the ship to land was on the Demon class planet.
    Link:
    https://youtu.be/YxC0B7vMHJ0

    •Spore Drive
    The Spore drive is the common term for a displacement-activated spore hub drive, an organic propulsion system which utilizes the mycelium spores of Prototaxites stellaviatori. It allowed a vessel…

    3 votes
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  15. Make a lighter version of this game

    It should be able to run on low end hardware devices

    3 votes
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  16. Gun/Cannon Input Variable

    With the recent (1.11) update (and several prior updates as well), most parts now have customizable input variables, allowing them to be triggered or activated by player inputs outside of the standard basic controls. For example, lights can be set to activate based on throttle input or airspeed, rather than only the activation groups.

    The one major category of parts that lacks (and needs!) this feature is weaponry. Guns, rocket pods, and cannons can only be fired by specifically the FireGuns or FireWeapons inputs, respectively. While these inputs can also be used to control other parts as described above, it…

    3 votes
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  17. Gyroscope Control For Mobile players

    SP on mobile should have a gyroscopic control like tilting your mobile moves the plane (pitch and roll)
    Just like in shooting games, where you tilt your phone and the aim moves.
    I think implementing this will make flying easier and more precise especially air to air refuelling

    3 votes
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  18. autopilot pls small improvement

    make autopilot keep the altitude you were at when you enabled it. its kind of useless because you slowly lose or gain altitude when using it. also make it so you can change vtol and trim while using it PLS

    3 votes
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  19. Cockpit control should have custom outputs and be controllable with mouse or direct keybinds.

    The cockpit controls should be able to give an out a custom output which can then be used to control other stuff.

    Example-

    Instead of the Simple Throttle being just an indicator for throttle, that is bound to Throttle. It should be controllable with a mouse or direct keybind, and have a custom output, say "A", which in turn can be used to control other things.

    3 votes
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  20. 3 votes
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