Jundroo Games
2311 results found
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Transport Missions
Transport missons would mean that you need to incorporate a unique object or VIP (using the Dummy) into your plane and successfully take off from one runway and bring it to another. In the different levels of the challenge depending on the difficulty you may have to transport a combination of a large, small, heavy, wide objects or crates. Some ideas are a very heavy, bulky and delicate atomic bomb, very heavy but small boxes of unknown origin, a large, light and flat object, to make aerodynamics difficult. The transportation could be over a very very long distance (provided that…
6 votes -
Construction, autopilot...
1: can't attach docking port
2: cant rotate parts upon building3: need kill rotation in autopilot
4: need target relative velocity for autopilot3 votes -
Mobile updates
It makes me sad to see every major game have pc edition advanced long before mobile when I realize I don't have enough money for a PC so I suggest making them a little more equal.
6 votes -
Add Variable pieces
Parts that can change the way they are placed like there would be variable parts 1,2,3 and 4 with there own respective 1 and 2 and if you where making bomb bay doors for example you could hit variable 1 to close and variable 2 to open.
3 votes -
Simple tanks
A new game that you make tanks!!!
Add guns with editable calibers and shapeable turrets!9 votes -
Private links for planes.
an option to upload a plane as private (can only be accessed by a link or through the profile) to allow sharing a plane to friends or other devices without someone else downloading it, finishing the design, sharing it and getting all the credit while you get bad votes because it doesn't work.
3 votes -
Missile parts
Small missile parts like light blocks that can only be attached to each other and detacher blocks and small jet engines or rockets that will activate when you detach the weapon. As well as at least one building to test them on. Not nessesaraly one with physics but just to indicate whether you hit it or not
97 votes -
Add the option to disable HUD, add unfixed position control sticks, and a screenshot manager.
Multiple requests: Disabled/Transparent HUD, Unfixed control sticks, Screenshot manager
• Hide HUD: I'd like to see this so we could get better look at the world and have a "larger" view of it, it'd also lead to better screenshots.
-In addition to this, if someone doesn't want to have to completely remove the HUD, there could be a transparency slider for the HUD, in case you still want to see it partially.
•Unfixed control sticks: One way to help control flying without the HUD would be to have unfixed control sticks. So if someone disabled the HUD but could see…
12 votes -
Make better sound effects!
Make better sound effects!
Current SFX is terrible(crash sound like crack)6 votes -
Make the planets visible from space somehow.
Perhaps use an image of the planet below, and it increases in size depending on how close you are to the planet. Would be very very useful for landings, and it would give a bunch more situational awareness in space, and make the game look better. Also, make the camera automatically point down to the ground. Landing upside down is disorienting.
10 votes -
Put parachutes in simple planes App Store version
They don't have parachutes in the iOS version, could you put parachutes in please? It would be more fun
9 votes -
just flaps, please
SimplePlanes is fantastic! And, I realize that part of its brilliance is, well, its simplicity. To me, though, the ability to manipulate drag on a plane's airfoils is as fundamental of a control surface as ailerons, elevators, and rudders. I have seen flaps mentioned in combination with other feature requests, but I just wanted to get a singular request out there. To me, landing is the most challenging and exciting part of flying and a true test of mastery over a given airframe. Flaps are an essential part of this stage of flight. It would be great to add flaps…
38 votes -
Would be great to see pusher propellers in the game! also a little more hints/tips on COG and COL would be nice
The places to put your propellers or jets are pretty descisive based on your CoG and CoL but making the propellers available in a pusher coniguration would open some more oppertunities on smaller lighter planes. Just an idea....:P
2 votes -
Please clean up the text in the wiki index.
It has issues with subject-verb agreement ("Your plane pitch up"), run on sentences ("Time to slap on those wings and control surfaces Just drag them on."), using the wrong word entirely ("gaining or loosing altitude", "the closest to the COM the bigger"), and assorted other things.
3 votes -
Search Engine
Its awesome you can upload and download planes, but you can't search for types of planes or even a user. Add a search engine and walah, best game ever.
12 votes -
29 votes
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Adjustable Weighted blocks for balancing.
Blocks you can add with a slider that can become much heavier than regular blocks. This could be useful for balancing out the aircraft to get the best center of gravity.
2 votes -
Left handed mode for creating planes in simple planes.
I find it difficult to use my right hand to access the options when creating a plane. So, if there is a toggle where I can switch the HUD it would be very helpful.
3 votes -
Vibrate the device when a piece come off/explosions/crash/landing
For example, if I'm flying too fast and the wings breaks, I want my phone to go like brrrrrrrrrrrr and bbrrr brrrrrr brrrrr on when the cockpit ground! Every pieces who will be detached of the structure will make it vibrate once then won't affect the vibration afterwards. So if there is a contact, with a structure attached to the cockpit, it will vibrate. If the tail come off and crash on the ground and spin, it would only vibrate once, because it has been detached. If I crash in the water, it will vibrate hardly then stop. If I…
27 votes -
Analog throttle
Currently, it appears to treat the throttle as 'above middle, increase throttle, below middle, decrease throttle', which is great for gamepads, but doesn't work very well for actual analog throttles, which don't return to middle. It'd be great if we had the ability to do real analog throttle, where the position of the physical analog throttle sets the throttle level of the aircraft.
11 votes
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