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Jundroo Games

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  1. More customization on guns

    Ammo Type Sim: Explosive bullets
    - If explosive = true, allow the user to define an explosive radius (explosionRadius = number), where all parts in the radius receive some percentage of the round’s damage based on the distance from the point of detonation. Cannot damage parts behind another part.

    Ammo Type Sim: Proximity fuse
    - (Requires explosive = true)
    - If proximityFuse = true, Enable proximityDetonationRangeMin and proximityDetonationRangeMax for guns.

    Ammo Type Sim: Smart (guided) bullets
    - If smartAmmo = true, Enable lockTime, minRange, maxRange, maxHeadingAngleAdjustmentRate, maxVelocityAngleAdjustmentRate, and maxTargetingAngle for guns
    - Can be shaken off and can be distracted…

    1 vote
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  2. Engine Antimatter and Fuel Antimatter

    What is antimatter? Antimatéria is an inverted atom!! Instead the electrons make orbits in the mulecula, Antimatter has the electrons in the nucleus and the protons are in orbit ... A common atom has the nucleus that has a positive charge and the electrons have a negative charge. The antimatter has the negative charge nucleus and the protons have a positive charge. When Antimatter collides with the atom, it creates an EXTREME blast. Super explosion ... Able to create GAMA RAYS. The antimatter motor is able to reach half the speed of light. 150.000.000m/s. So we would have Hyper Power…

    1 vote
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    0 comments  ·  SimpleRockets2  ·  Admin →
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  3. Unlisted Forum Posts

    Hello, Nm here,

    I have had an idea for a while now, we should be able to have unlisted Forum posts, because that would come in handy for the Simplerockets Interplanetary Council and others companies as well. Please vote your support.

    Thanks, Nm

    20 votes
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  4. Recovery

    It would be quite great to be able to go back in time to a separation and control the other module. This way recovery missions would be possible.

    1 vote
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  5. Interactive interiors

    For a game of this kind tripulated missions and science should be keys.

    I think it would add quite a lot to the gameplay to make cockpit and habitable modules with interactive interiors, so you can move around, go to the pilot sit and have all the controls, screens with info... or go to a lab, go to a bed, pick objects and interact with them (use a microscope, a material analicer, move resources for ISS like storage...)

    If you go crazy you could even add VR(?)

    3 votes
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  6. 1 vote
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  7. Make the vehicle burn small when re-entering the planet

    Make the vehicle burn small when re-entering the earth

    1 vote
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  8. Auto landing boosters

    Add a system thing that can auto land your boosters when u detach them

    3 votes
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  9. Airplane Engines

    Like propeller engines and jet engines (propeller engines would put you one step ahead of KSP)

    3 votes
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  10. Add alarms

    Simpleplanes needs alarms for when your plane is going down, Taking damage, Etc.

    3 votes
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  11. Add Better Damage

    If you get shot at and take damage in Simple planes, There is no way to tell without the damage indicator, It would be cool to have bullet holes, Dents, Etc to see damage instead of boring damage indicators that highlight everything in an ugly way, And when you crash a plane in the game, Instead of it exploding, Could they fall apart or Leave a trail of debris from the crash impact to where the plane is?

    7 votes
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  12. Add Helicopter Parts

    Simpleplanes needs rotor blades and stuff because helicopters are way too complicated to make when it comes to making the rotors and stuff like that; Yes people make them all of the time but it would be nice to have helicopters that actually use rotor blades and stuff like that.

    1 vote
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  13. 3 votes
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  14. have a 'block' that if launched into orbit will allow you to create an orbital shipyard that you can launch tips from

    have a 'block' that when launched to orbit allows you to create an orbital shipyard that you can launch from, you could make it really hard to get this piece into orbit so that only themes skilled of pilots are able to do it

    1 vote
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  15. Create your own planets

    You should be able to make your own planets with pre made assets, and have like a slider or a terrain editor where you can adjust planet size, atmosphere and soil composition and allow to make different textures

    1 vote
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  16. Letter tool so we don't have to go through the hassle if shrinking fuselages to make letters on planes

    Every one sees the pretty decals and letters and numbers on creations usually from computer and wishes they could also do something that nice but not crash their Mobile device or take 3 months doing so. So My idea is where with this tool I am mentioning, we mobile users would be able to make computer quality plane graphics and decals/images and basically make a MUCH more beautiful plane without the constant crashes from 1000+ part computer creations

    2 votes
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  17. 3 votes
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  18. Remove the upvote system it results in a huge amount of useless threads

    Remove the upvote system it results in a huge amount of useless threads. Hire a moderator or find a volunteer

    0 votes
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  19. Cargo bays

    Add cargo bays to simple planes just use the ones from simple rockets 2

    3 votes
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  20. German GUI Translation

    I could translate the GUI of Simple Rockets2 into German, of course for free :) It would please me to contribute something to the game. Just write an email if you are interested.

    3 votes
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