Jundroo Games
2311 results found
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Light Speed between maps?
I would like light speed to be added, but more as an way to switch maps and make maps less as an mod but more as another part of the game. like downloading planes there should also be planets that are easy to download not having executable code to destroy the game. it would be a lot better as for one can download multiple maps at a time but also it would be a lot safer.
And you would switch between the maps using light speed. (I'm questioning as for it would be a feature or a limit you have…
8 votes -
A flight computer
A separate gizmo that is a combination of a:
-gyroscope
-RCN engine
-and a flight planner.This way we can either build a sounding rocket which depends on aerodynamics and a predefined trajectory or a full scale rocket that will depend and will use a flight computer for navigation.
6 votes -
Classifications For Vehicles/Planes/Boats
So you can label your build in the cockpit whether it is an Airplane, Ground Vehicle, Boat or Spaceship. This would make it easier for automatic tags and targeting with all Air-To-Ground and Air-To-Air weapons, e.g. If you were to play Multiplayer, and someone had a car, it would seem more logical if the targeting system recognized that it was a land vehicle, and not an Airplane.
7 votes -
Kerbal Engineer
Pretty much exactly what Kerbal Engineer does. We can get basic information about our spacecraft in flight, like our apoapsis, periapsis, speed, but also fuel percentage, mission timer, etc. Also, I would like information on our rocket to be calculated when building as well.
10 votes -
Add missions.
I would like to see special missions where you have to transport things or make it to a base or planet with damaged ship parts.
81 votes -
Tracks
We need them for Rovers and Ground vehicles to ooerate on complex ground. In game, we could change the length of these Tracks, the width and the height, depending on the size of the Track, support wheels should vary in number and size. We also should have different track designs aswell as different support wheel designs to choose from.
431 votes -
Speed-Control-Unit for ground vehicles
A Speed limit that we can set in the part settings for wheels and tracks, example : engine has 1000hp, but the speed is set on 30mhp or kmh, the vehicle will not overcome this speed. Or something like a part that has this ability, name would be Speed-Control-Unit shot SCU
1 vote -
Can we have Repulsorlifts?
We should have Parts in the game that are similar to repulsorlifts from star wars. A part with a Special feature, that keeps the Vehicle its attached to on a certain height, the wanted height can then be changed in part settings. The Repulsor part should also have a certain lifting force that can be changed too, depending on how much force they have, the repulsors would drain electricity/fuel from the craft, how much drained is affected by the force of the repulsor and the desired height.
1 vote -
Have real rocket parts
Fly back boosters like SpaceX
1 vote -
Auto Symmetry/Mirror Editing Mode
Something like what's in KSP or Besiege: you don't have to put a part on one side and the press mirror button, you just select a option, you place the part, and it automatically appears on the other side.
38 votes -
missions to divert asteroids from a planet
Like Armaggedon or Deep Impact
13 votes -
All vehicles support.
Basically support for air, space, sea and land vehicles. Just like in SP and KSP.
220 votes -
Plasma Propulsion Engine
Like the Vasimer engine.
36 votes -
Add an automated flight planner
So you can just tell the game what to do, such as:
1) Increase throttle to 100%
1) Activate launch stage
2) Fly for 20 seconds
3) Activate next stage
4) Turn to 45 degrees
5) Fly for 10 seconds
etc305 votes -
Tank Stuff
Tank tracks that allow you change the position of each wheel, like a wing, and we can choose how many wheels we want. Giant tank guns and turrets should also be added.
3 votes -
AI turret block
A single block that actively tracks and engages enemy aircraft.
Different versions could be made to support different builds such as WW1 mounted gun or a WW2 turret.6 votes -
Manual
You guys should add Diesel engines, smokestakes/exhaust and manual engines where you can choose to manually drive a vehicle
1 vote -
Tip the designer
Have a button next to upvote where you can tip a designer for their builds. This could motivate more people to build better planes and is a good incentive.
3 votes -
Hello! The Phisics are wrong
Sorry, I speak a little english.
The fail is this:
A control surface, in the real life, dont generate a torcion movement like in the game, it only work creating more lift, like an asimetrical airfoil. This improvement in the game,
would allow Flaps, and another High-lift devices.12 votes -
Realistic look and physics
I think it would be great if the game had realistic looking engine plumes and modeled fuel momentum, as well as have multiple types of fuel, engine spooling time, and changing specific impulse for atmo v vacu.
4 votes
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