Jundroo Games
2296 results found
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Real guns and real damage
Let me tell it straight: in simpleplanes, wingguns are 200mm guns and miniguns are 88mm guns. Since no aircrafts will really carry such guns, maybe they should be smaller. Also, parts shouldn't be damaged just because one bullet.
2 votes -
add multiplayer for android
So android users can join the fun too!
12 votes -
Grass/Tree - Density/Distance ingame graphics options
Grass and trees are pretty hard on computers. I think it would be good to have ingame graphics settings that would let you control the density and distance of the grass. Overall tree distance and the distance at which billboards are used.
If we had ingame settings modders would be free to do whatever they want and not have to up upload multiple versions for compatibility. People could tune the settings for their system.
4 votes -
BETTER COCKPIT
WORKING MOVING BUTTONS
MINIMAP
ALTITUDE
DAMAGE SENSORS
FLASHES
BEEPS
AND MORE
9 votes -
soft-body-phyiscs
so we dont have to see our creations explode everytime
5 votes -
Bigger cannons
So i have a few ideas Here.....I know that Most of the probably wont even be introduced in the game but its worth mentionin... I think almost everyone wants to have a Option to Change the caliber of the gun.......and very Big guns only have Limited ammo... And also Can u make that the Planes dont explode i One hit....Tank Tracks in theresizabke wheel Option menu Theres a Button to activate tracks.then u Can select a group of wheels(like u Can select a engine)and Tracks will Rap around them.....mybe ship parts like ship Rotors sails and ship cannons..........and what i…
5 votes -
new weapons/features
new weapons like the anti tank cannons on the ju-87 stuka
example:http://www.aviation-history.com/junkers/ju87-12a.jpg
a heavy cannon like the 40mm shoots a higher explosive than anti tank
example:http://www.lightsphere.com/photos/florida/guns/40mm.jpg
a tank cannon 140mm
example:http://upload.wikimedia.org/wikipedia/commons/thumb/6/63/2A46M1_in_Motovilikha_Plants_museum_2.jpg/800px-2A46M1_in_Motovilikha_Plants_museum_2.jpga new ship a airship! more like a hover carrier it would move at the same speed as the uss beast but would be air borne and due to it being a supposed airship it would add a excellent airborne runway and also a great target it could have about 4 gun emplacements to make it challenging but a basic design would be this example:http://i1106.photobucket.com/albums/h367/MonasinghX/Carrier.jpg
…
10 votes -
Radars for simple planes.
Ok so instead of a plane just coming into sight and automatically locking on, what if we could have different radars that can pick up planes at different distances, bigger radars, better range but have more weight and drag etc. Just thought this would be neat to add. Plus it would give a reason to add something for stealth capabilities.
4 votes -
Realistic high altitudes sky
No more cloud on high altitudes, dark sky on more than 100.000 fts, flame on the fuselage when drag the atmosphere more than mach 5, etc..
0 votes -
more vocal tutorials
my idea is ad vocals in tutorials for things liek in the airplane school missions and stuff liek that because then u can make shure everyone can comprehend the idea of things instead of hoping they can read well and thus massivly expanding upon plausable ppl who can have fun w/ this
1 vote -
Advanced AI
I thought it would be interesting to have an AI module that you could program to control certain things on your plane.For example you could program a turret on a bomber and it would attack other planes.Also,you could have a AI plane fly by your side and attack other AI planes.I just thought of this so I wrote it down fast before I forgot it
2 votes -
Less sliding in the water
Please its unbearable
4 votes -
Better cockpits
Cockpits could have different systems like a radar, switches with engine readouts, a stick, throttle inputs, gear lights, and other things.
3 votes -
Skip to soonest encounter for your target
Please make it so when you target something theres a "Skip to soonest encounter" button. Once I waited 30 MINUTES for an encounter.
1 vote -
Make it so you can go EVA and place flags and walk around!
Make it so you can go EVA and place flags and walk around!
7 votes -
Volume Control
Add an in-game volume controller. Sometimes, I would like to listen to music without my ears being blasted out by the sound of my engines. Also, there seems to be an annoying bug the lowers the volume of all sounds when you enter the game on iOS. When you exit, you once again get your ears blasted out because the volume returns to normal.
1 vote -
Make the carriers STOBAR and add arrestor gear.
The carriers should have arrestor cables, and arrestor hooks under Gizmos. STOBAR stands for Short Take Off But Arrested Recovery, as catapults would be difficult to program and execute. There should also be helicopter rotors with torque to land on the destroyers.
4 votes -
Square/rectangular beacons/light
Having another beacon style will allow for further customization and diversity in builds
6 votes -
in game vechal swich
it be nice to be able to spawn say a aircraft carrier and then a air plane and be able to swich between the two as seen fit and as nessarry =-)
4 votes -
Thrust reversers
Add the option of thrust reversers to all jet engines and make sure that they only deploy after touchdown (my idea is to use bucket reversers on the j15 and j50 and cowling reversers on the j90, bfe150 and bfe300). Also make the brakes and airbrakes deactivate after stopping to allow for powerback using reverse thrust
8 votes
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